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SHADERS
ROLE
GAME ENGINE:
Unity Game Engine
Programmer, designer - individual project.
These shaders were created for an assignment for university. I have added them to my final year project called Base Z to showcase them. I feel like they have worked very well in this scene as it is a sci fi based game. The shaders created were a forcefield which turned into a sort of door/gate for the game, the hologram which was used to show each enemy in the game, and a pulse shader which made the collectables stand out in the game as this was a dark scene.
OBJECTIVES
- Created a variety of shaders for a game scene





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