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GABILAND
Role: Programmer, designer - (individual project)
Game engine: Unity Game Engine
GabiLand is a game where the player has crash landed on a planet and has to get into the base to be safe. The player needs to run around the open world and find keys to open the door to this base. When the game first begins, there will be a clue as to where the first key is. At each found key location, there is a white cube on the floor that the player needs to stand on to see the next clue. Once all of the keys are found, the player needs to safety get back to the base and that is how the game is won.
This was an assignment for the end of second year at university
- Find clues and collect keys,
- Avoid enemies,
- Avoid falling from tall heights,
- Collect oxygen to survive,
- Open the base door with 5 keys to win the game.






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